Quick StartUser Guide1252 Route 28South Yarmouth, MA 02664ph: 508.760.1140fx: 508.760.1143KCDsoftware.comSoftware You Can Build On

KCD SoftwareWith our powerful yet easy to use software you can increase and simplify yourbusiness. From concept to design through production, our software gives you toolsyou need to save time, reduce errors and increase productivity.After you have reviewed the software, call to schedule a walk though. During yourwalk through we will give you detailed information on what KCDw software can dofor your business, and answer any question you may have. Call us today to scheduleyour walk through.Phone: 508-760-1140Fax: 508-760-1143email us at [email protected] page: http://www.KCDsoftware.comInstallation1. Place the CD into your drive. The auto load should appear within one minute. If the auto load does not appear, click on your computer’s Start menu andselect Run. Type the drive letter of your CD drive, generally D or E, followed by acolon and the word setup. (for example: D:setup)2. Read and accept the agreement terms.3. The set up will lead you through the rest of the installation.1

Main ScreenOpen the program using the KCD icon that has been installed to your desktop. The mainscreen will appear. Noted are the basic areas of the screen to help you navigate. 1. Menu Bar – Selections from the menu bar will give you access to more detailedcommands.2. Tool Bar – Quick access to common commands and tools.3. Workspace – Area in which projects are built. There are several different viewsfrom this area including: Floor plan, Elevation, and 3-D.4. Library – Drop down menu to select current library set, Including: Frame,Frameless, Overlay Frame, Closet and Accessories.5. Units Menu – All the individual elements of your cabinet or closet design basedon the library selected.6. Number Area – Size and/or angle of units and walls. This value will change whenyou are dragging a unit or wall to size or place.7. Quick Help Bar – displays tips and hints while you work.2

Libraries and Setting Shop StandardsBefore you begin your design, you will want to customize the software by settingshop standards, which are the default sizes for cabinets and other objects within yourproject. Standards can be set for each Library (available libraries include: Frame,Frameless, Overlay Frame and Closet).Frame and Overlay Frame cabinets have similar questions, a difference being howthe doors overlay the cabinets. In frame the doors are sized from the opening(Door Lip). The door would be larger or smaller, by a fixed value, then the opening.For example, a 12 by 20 opening would have a 12½ by 20½ door (with ¼” Lip).In overlay frame or frameless, the doors are sized from the outside edges of thecabinet. The doors use reveals, which are the amount of cabinet frame or box that isexposed when the door is closed. For example, a 21 by 30 cabinet would have a20½ by 29½ door (with ¼” reveals). NOTE: Any changes made to shop standards do not affect an existingproject. Standards should be set prior to beginning your design. We suggestthat you scroll through the entire list of standards, to better acquaint yourselfwith the many choices available.1. Start by clicking on Library in the menu bar.2. Select the library for the standards you want to set. A checkmark will appearbeside your selection and the menu will close. Frame - This library contains elements for the design of face framecabinetry. When accessing the parts list while using this library, you areaccessing the face frame parts list. Frameless – This library contains the elements for designing European,or frameless, cabinetry. When accessing the parts list while using thislibrary, you are accessing the frameless parts list. Overlay Frame – This library contains the elements for designing overlayframe cabinetry. When accessing the parts list while using this library, youare accessing the overlay frame parts list. Closet - This library contains the elements for designing closet cabinetry.When accessing the parts list while using this library, you are accessingthe closet parts list. Accessories - This library has items to enhance the look of your design;items such as house wares, office equipment, lighting, furniture, andceilings. NOTE: By default each library uses a specific color group and counter topgroup. However, any color or counter top can be applied to a wall or unit.3

3. Click on Change in the menu bar.4. Select Set Shop Standards from the drop down menu.5. Click on the value you would like to change and enter the new value. Youcan scroll thru the menu using either the up and down arrow keys, or withyour mouse on the scroll bar.MeasurementValueMeasurementDescriptionScroll BarYou can change thestandards on a project-byproject basis. Makingcustomization easy.You can set the standards sothat each new project usesthe same measurements.4

Adding and Positioning Walls and IslandsOnce you have set your shop standards, you are ready to begin your design. Thefirst step is to add walls to your project workspace. Adding and positioning walls setsthe stage for your project design.Adding a Wall1. Click Add Wall. A grid will appear. (This is your room)2. Place your mouse pointer anywhere on the grid and hold down the leftmouse key to drag your wall into place. Look in the lower right hand numberarea for sizing information.3. The Add-Change Wall box will appear. From here you can customize yourwall settings. NOTE: To toggle between the Floorplan view and Elevation view, press SpaceBar twice. When re-positioning or angling walls you must be in theFloorplan view. (The back of the wall is the side with the dimension line onit.)Repositioning a Wall1. From the Floorplan view, place the mouse pointer on the center of the wall.2. Hold down the left mouse button (the mouse pointer will turn into crossarrows).5

3. Drag the wall to a new position on the room grid and release the mousebutton.Cha nging t he Angle of a Wall1. From the Floorplan view, place the mouse pointer on the left or right end ofthe wall.2. Hold down the left mouse button (the mouse pointer will turn into crossarrows).3. Drag the end of the wall to change the angle on the room grid and release themouse button. While dragging, look in the lower right hand number area of the screen forthe wall angle information.NOTE: You can remove a cabinet or wall from the project workspace, bydragging the object to the trash bin in the lower left corner of the projectwindow and release. You can retrieve an item from trash bin with in the samesession by pressing Ctrl Z or UnDo.Adding an Island or P eninsulaIslands and peninsulas are the same as walls, with a few exceptions. They areinvisible in the 3D view and have no thickness or depth. They are denoted onthe floorplan view by a dotted line. The most notable difference from a wall isthat cabinetry can be place on the front and back of an island or peninsula;however they can be angled and repositioned in the same manner as a wall.6

1.Click Add Island.2.Place your mouse pointer anywhere on the grid and hold down the leftmouse key to drag your wall into place.3.The Add-Change Wall box will appear. From here you can customizeyour wall settings.7

Customizing Walls and IslandsAll new walls follow the shop standards that have previously been set. Howeveronce a wall is added, it can be customized at anytime during your project. Settingssuch as height, length, thickness, and color can all be modified from the AddChange Wall box. When a wall is placed on the project workspace it is assigned anumber. These numbers are assigned in the order the walls are created.Cha nging Wall/Island S ettingsTo open the Add-Change Wall box, place the mouse pointer on any wall anddouble click. To change any value on the Add-Change Wall box, click in the boxwith the value to be changed and type in the new value. Once you havecompleted your changes, click on the OK button and the changes will be applied.Wall Length – Length of wall.X Location – Position of the front left, lowercorner, going left to right. The higher the X valuethe farther from the left of the screen.Y Location – Position of the front left, lowercorner, going top to bottom. The higher the Yvalue the farther from the top of the screen.Angle – Changes the wall’s angle.Wall Height – Height of the wall from floor toceiling.Island –Peninsula – Checking this box changesthe wall to an island/peninsula.Less/More – This button hides/reveals additionalfields located below the Room Name and Numberfields.Wall Name & Number – Label for the currentwall. You can cycle though the walls within theroom by using the up and down arrows next thenumber box.Room Name & Number – Label for the currentRoom. If you change the room number, the walland any units attached to it will be added to theroom indicated.Flip Wall 180 Degrees – Flips the wall with all itsunits, while maintaining its position within theworkspace.Change Length on – Which end of the wall willextend or retract with a change in length.Thickness – Thickness of wall.8

Top/Base # Depth – The measurement that a cabinet can be located from thewall, and still show on the elevation view. Cabinets located outside thislimit will not appear in the elevation view.9

Accessing the Ba ck of an Isla nd -PeninsulaIn the floorplan view cabinets can be placed on both sides of the dotted line thatdenotes and island or peninsula. When in the elevation view there are 2 ways tomake the back of the island active. In the elevation view, from within the dotted line, click the right mousebutton to activate the back of the island. Clicking the left mouse button willtoggle you from back to front of the island. Press B on your keyboard and the wall number assigned to the island. Thisaction only works for islands numbered 1-9.Locating and Sizing Units on WallsOnce you have placed and sized your wall(s), you are ready to add units to them.From the Unit Menu chose a category. To expand and collapse the specific elementswithin the menus click on the / - button next the category heading. You can viewthe specific Unit before adding it to the wall. Place youmouse pointer on the Unit you want to view and hold downthe left mouse button.Library Selection MenuThe selected library will determine the individual Unitsavailable. Units will be placed on the active wall. Select anelement by clicking once on it. When an element is selectedit will be highlighted in blue.Adding a Unit (Click Drag)The new unit will be assigned a number based on theorder in which it is added to the project. Like walls,units can be customized at anytime during your designprocess.1. Select the desired Unit by clicking once on it.2. Place the mouse pointer anywhere on the activewall. Press and hold the mouse button, and dragthe unit to the desired size.3. When creating a unit by clicking dragging, themouse pointer can be used to increase or decreasethe size of the unit. When increasing the unit sizeusing the mouse pointer, the pointer will movequickly, closely following the pointer movement.When decreasing the unit size, the mouse pointfollows movement more slowly to allow for precision sizing.10

4. The unit will appear as a dotted outline, and the Add Unit box will open.From here you can customize your Unit sizes. NOTE: You can toggle between the floorplan and elevation view. From thefloor plan view double click the left mouse button within the workspace, butnot on a wall or unit. From within the elevation view double click the leftmouse button within the workspace, but not on a wall or unit.Repositioning a U nitUnits can be repositioned from either the floorplan or elevation views. They canalso be reposition to a different wall.1. Place the mouse pointer on the unit number and hold down the left mousebutton.2. Drag the unit to the new location and drop it into place by releasing themouse button. Remember units can be dragged to a different wall if desired. Look in the lower right hand number area of the screen for locationinformation.Unit Number NOTE: Unit numbers are assigned by the software in the order in which theunits are added to the design.11

Customizing UnitsUnits, like walls are completely customizable. Their sizing and style can be changed tofit your design. KCDw software provides you the tools to make your vision come tolife. Once you have placed your units on a wall, you can access Units that will allowyou to customize the doors and add handles, pulls and hinges from our extensivedesign library.Sizing a n Existing UnitsTo open the Change Unit box, place the mouse pointer on any unit number anddouble click. To change any value on the Change Unit box, click in the box with thevalue to be changed and type in the new value. Once you have completed yourchanges, click on the OK button and the changeswill be applied.The graphic is an example of values within theunit box. These values change depending onthe unit type selected.JoiningUnitsMultipleTo join two units by clicking and dragging,simply overlap the new unit onto the existingunit and the two units will be automaticallyjoined. (Overlap about 5” in the scale of thedrawing.)To join two existing units, open the ChangeUnit box by double clicking on the unitnumber. Set the left or right stile value to 0.(Be sure to set the stile on the proper side ofthe unit to zero.) NOTE: Parameters preceded by “ !! ” canbe toggled between 0 and the shopstandard by double clicking on the “ !! ”.12

Door StylesKCDw software allows you to customize the door style for your design. You canchange them using the menus or using keyboard and mouse short cuts. To open theDoor Style box, select Doors from the main menu. Click on Change All Doors, orpress Ctrl D.Cha nge All Doors1. Open the Door Style box.2. Hold the mouse button and drag the selected door to the “Doors on This Job”section and drop on the top or base door.3. Hold the mouse button and drag the selected drawer style and drop on thedrawer front. NOTE: Extra doors are used when changing 1 door. The extra door selectionscan be changed by holding the mouse button and dragging the selected doorto the “Extra Doors” section and dropping on one of the available slots.Cha nge a Door Using S hortcuts1. Place the mouse pointer on the door to be changed.2. Hold the Ctrl key and click the left mouse button. This action will cycle youthough the selected door styles from “Doors on This Job” and “Extra Doors”sections, plus one additional selection of No Door.13

Cha nge O ne Door Me nu1. Select Doors from the main menu. Click on Change 1 Door, orpress Ctrl F.2. Enter the number of the unit to be changed in the Unit #.3. Enter the opening number. For example a base cabinet withone drawer on top and doors on bottom, the drawer is opening1.4. Select the door style to be applied and press Make Change. NOTE: 0 represents no doors, 1 and 2 is the top and bottomdoor style defined in the “Doors on This Job” section of theDoor Style box, 3 represents the Drawer Front style, and 4 – 9represent the “Extra Doors”.Adding Ha ndles1. Open the Choose Handles Types & Location box, Press Ctrl Hor select Add Handles & Hinges from the Doors Menu2. Select the handle types and placement for top and base doors and drawerfronts.3. Press OK to apply changes. Handles will be added to all doors types for whichhandles have been chosen. NOTE:Once you have Choose Handles Types & Location the handles, knobs, andhinging will be visible in the elevation view.14

Cha nging Ha ndlesThe style and position of a single handle can be changed using shortcuts fromwithin the elevation view. To change the handle style, place the mouse pointer on the handle to bechanged. Hold down the Shift key and click the Right mouse key. Thisaction will cycle through vertical, horizontal and knob handles, as well as nohandle. To change the handle position, place the mouse pointer on the handle to bechanged. Hold down the Shift key and click the Left mouse key. Then stillholding the Shift key, click to the position you want to place the handle. NOTE: There are 9 positions for door handles; top, middle and bottom onthe horizontal and left, center and right on the vertical. There are 6 positionsfor drawers, top, middle and bottom on the center and dual knobs or handles.For example:Cha nging HingesHinges are defined by dotted lines, which note how the door or drawer will open. To change the hinge placement, place the mouse pointer on the dotted linerepresenting the hinge to be changed. Hold down the Ctrl key and click theRight mouse button on the side of the door that the hinge should be placed. NOTE: The doors on a unit can be made into a door pair. In door pairs,changes applied to one of the pair are applied to the other door in the pairautomatically. Door pairs can be made using either the Change Unit box orthe Change 1 Door box. (Remember Ctrl F also opens the Change 1 Doorbox.)15

Colors and TexturesColors, textures and materials can be changed to enhance the look of your design.The ability to customize every aspect of your design is one of the ways that KCDwSoftware can increase your productivity, while simplifying your process. Changes toColors, textures and materials are accessed while in the 3D view.Accessing 3D ViewThe 3D view gives you a beautifully realistic view of your design. It allows you tomaneuver within your design to any angle. You can zoom in close to a single unitor pull back to view the overall placement and look of the design. The 3D viewcan be access from the menu bar. The 3D View box will appear.Move Camera – Changes the perspective of the view. Thinkof yourself as the camera. Up/Down changes the perspective as if the camerawere being elevated or lowered from within the room.Forward/Back changes the perspective as if thecamera were being move into or away from the room.Left/Right changes the perspective as if the camerawere being angled in one direction or the other.Move Picture – Changes the placement of the entire imagewithin the frame. Up/Down will change the placement of the imagehigher or lower with in the frame. Left/Right changes the placement of the image to oneside or the other of the frame.Size Picture – Enlarges or shrinks picture based on a defaultof 100%.Hide Me – Closes the 3D View box. The box can be reopened by pressing 3D from the menu bar.Return to 2D – Returns you to the floorplan view.Birds Eye View – Changes the perspective to above the room, as if the camerawere on the ceiling. (This view will not make a Photo Realistic Rendering.)Default View – is a 3D view of the elevation view. Unit numbers are still visiblefromwithin this view. Changes to unit sizing and position cannot be made while in 3Dview.View Presentation – This shows you the 3D image with colors and textureapplied. You can switch between View Line Drawing and Presentation View bypressing this button.Options – Opens the options menu.16

Help and 3D Photo Tips – Access the help menu and gives additionalinformation on using features within the 3D view.Customizing ColorsColor can be changed or added for most items with in your design, includingwalls, floors, appliances, counters, and units. Depending on the units you are usingin the design, frame, frameless, or frame overlay, there is a default color groupassigned. These default colors can be modified to suit you overall design. Unitcolors can be modified from the Change Unit box. However, all design elementscan be modified from the 3D view.1. From within the 3D view, click on the Options button.2. From the Options menu, click on Set Textures.3. From the Set Material Textures box, click on the Item to be customized.4. Click on Blend Color with Texture, to open the Set Colors box.5. From the Set Colors box, click on the default color group at the top of thebox, or click on a color from the palette and the palette will change to hueswithin the color you selected.6. Once you have the color you want, click Set This Co